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July 19, 2010
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Devil Dog by MarcWasHere Devil Dog by MarcWasHere
2/4th Marines, Ramadi Iraq 2004.

Blast Models USMC 1:35 resin figure, painted up in Vallejo and andrea acrylics again. Had to sculpt in additional shoulder/arm pockets to properly reflect the Marine BDUs of that time period, circa 2004.

Little details that are on the figure:

-weapon number on the butt stock/ scope top (i realize that most marines, if not all are actually issued ACOGs and not the Aimpoint Comps.)
- scope covers, and rifle sling
- name tag! 'Miller' and blood type of 'A+' on the goggle strap.
- sculpted in a shemagh around the neck with Greenstuff, to give it a better aesthetic look.

On a related note, the desert marpat is really a poor abstract suggestion at best. I still cant paint in the pixel pattern on this scale yet. :( Probably will try multicam at some point on a SF style figure, but for now heres the stock figure from the internet if anyone is interested:

[link]

Cheers~
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:iconbludgeonize:
Bludgeonize Featured By Owner Sep 1, 2014
Kill
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:iconblackhawk00021:
BlackHawk00021 Featured By Owner Dec 15, 2010  Hobbyist General Artist
Some of the best detail I've seen in a while, especially on a sculpted piece. Keep up the good work.
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:iconfrazzimals:
frazzimals Featured By Owner Dec 15, 2010
wow very cool!
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:iconstevepeve:
Stevepeve Featured By Owner Dec 2, 2010
Good work!
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:icongodlived:
godlived Featured By Owner Sep 14, 2010
I love it .
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:iconpsstoff995:
psstoff995 Featured By Owner Sep 12, 2010
Your MARPAT in 1/35 is better than mine in 1/16- I don't think you can really do better than an abstract suggestion at this size but I'm sure you'll get it one day you're way better than me haha
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:iconkreepingspawn:
KreepingSpawn Featured By Owner Aug 3, 2010  Professional Digital Artist
ready to rumble! ;) stylin.
like to se a shot of the nametag. ;p

there must be a group for this stuff on DA somewhere...
custom figures, or... military art...
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:iconzxwart:
zxwart Featured By Owner Jul 21, 2010
fucking amazing!!!
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:iconvoidzy:
Voidzy Featured By Owner Jul 20, 2010   Interface Designer
Epic.
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:icongekitsu:
gekitsu Featured By Owner Jul 20, 2010  Hobbyist Digital Artist
dude, impressive mod/touchups O.O

and re patterns: yeah, i can imagine marpat and their digital cousins are a bitch, if not impossible to paint at pretty much any scale. multicam should look pretty fancy with a little bit of masking and airbrush. but id say, painting an abstraction of a pattern for scale is a very valid solution to the problem. after all, digital patterns are meant to produce a mix of macro scale pattern, micro scale detail/noise and fuzziness at a pretty large snan of distances, due to the pixelization resulting in a kind of stacking of frequencies. painting it to scale might or might not work well (due to the mismatch of model scale pattern and real-world-scale visual setup) - painting an impression of the pattern for an approximate viewing distance will certainly work.

damn, still hunting for a pair of swedish m/90 trousers without luck -.-
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